Archive for September, 2005

What Is Interactive Media?

Going to pose a question…what is interactive media? More to come soon, but would love to hear your thoughts.

To clarify the question: What falls under the interactive media genre?

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Category: Advertising & Marketing, Internet & Web X.0, Media & Entertainment

Media Consumption: 18-34 Year Olds

We’ve heard so much about the 18-34 year old male demographic over the past year that it’s hard to imagine any other demographics exist. What about females ages 25-49? This article won’t deviate from talking about the 18-34’s, but will shed some light on them in a different way than most analysts are writing about.

I’m going to preface this by saying that I’m smack in the middle of the 18-34 year old demographic. Heck, I’m in my early 20’s. Alright, fine, you win. I’m 23. But I’ll be 24 soon. Why is this important? Because I can add more insight into our demographic from a marketing and technology standpoint that an outsider can…even one who is paid $65,000 a year to sit in a hot agency of the week and extrapolate insights into our demographic.

It’s my belief that males, ages 18-34 haven’t stopped watching TV because it’s a poor medium. I’m going to argue that there are a lot more media choices and opportunities available to 18-34’s which in turn devalues television in our daily lives as the main center of information and entertainment. Back in the 80s, my main method of receiving ‘content’ and ‘media’ was through television… I couldn’t read the newspaper *yet*, alright, maybe the USA Today, but the Wall Street Journal was gibberish to me.

Television had the monopoly over any 18-34 year old’s time back before the Internet became the new black, well today, for fall, isn’t the new black, brown? Television ratings were through the roof due to the lack of other available media channels.

Today, if I want the news, I have my sources:

Primary: Internet (PC), mobile
Secondary: television, radio (internet, satellite, and AM/FM)
Tertiary: podcasting/timeshifting

Now, if we look at the order of how things are listed, we’ll see that the primary ways of getting news are the most direct…they take the shortest amount of time to find the news I’m looking for. Thanks to Google, Yahoo!, MSN, Technorati, etc – we can find information much faster than any other medium. If you look at the secondary way of getting information (television/radio), you’ll note that you would have to listen to an entire show possibly to get your bit of information you want…which is a lot of wastage. In media, wastage is unwanted clutter that dilutes your media message. Usually, CPM’s rise heavily for this… which could turn a $50CPM on untargeted media (television) to an eCPM of $5000 (potentially) for low-wastage targeted media.

Television isn’t out though. 18-34 year olds still watch TV. I’m a huge hockey fan, and in order for me to watch my favorite team, the New Jersey Devils (even though I grew up in New York), I have no other place to watch other than at Continental Airlines Arena. iTV is starting to ramp up with different players emerging, but it’s going to be a while before ITV overtakes
broadcast/cable television as the ‘new’ TV. I also love Family Guy, Will & Grace, and Entourage….those are all television programs. Yes, I can watch them on my PC, but my laptop screen is 15�, and my LCD is only 20�. I don’t know many people who will sit at their computer and watch television with friends over…after-all, television is a social medium in terms of watching it with more than one person.

So, my argument here is that to reach the 18-34 year old, tweens, pimple-poopers, huggies generation, etc, and from now on, any age demographic that’s coming up through the ranks, reaching them on multiple media platforms is going to be essential. There are too many choices with too little time for us to just devote to 1 medium. Technology to the 18-34’s and
to any other younger generation is second nature to us…we expect to use it to find information. We consume media on multiple platforms and I am seeing different companies emerging that understand this and start utilizing these platforms to reach us…platforms could include video games, podcasting, Internet, mobile, in-flight, event sponsorship, blogworking, and many others.

At Digital Hollywood this past week, a panelist on one of the advertising topics mentioned that targeted media and emerging media didn’t have the reach of television or radio as of yet…however, a rebuttal emerged from the audience stating that targeted emerging media may offer lower numbers of reach, but their qualification to the marketing message is exponentially higher that the wastage factor is an order of magnitude lower. It makes sense. Before marketers write off platforms because they only reach 5 million users whereas television channels could potentially reach 100 million viewers, look at the wastage. Sometimes we overlook this.

Also, frequency is important…how much is too much? Is frequency across multiple media platforms in the same campaign counted? If you see an ad for Starbucks (sitting in Starbucks in San Diego currently) in a video game, then on a website, then on your mobile phone…do those 3 advertisements add up to the frequency cap or does each one act independently of one another?

A few questions are raised in all of this and there are no answers. The post has gone a bit off topic and I’ve rambled a bit, but at the end of the day, 18-34 year olds are consuming multiple media channels and platforms much more than before, and with constant availability and always on access, we see no end in consumption in sight. Television is still alive, but the value of television in today’s media budget’s are diminishing…take the dollars and apply it elsewhere…emerging media has some amazing prices right now that will get you into your target consumers much faster, efficient and at a lower eCPM that makes sense for both your agency and/or your brand.

As for the 18-34 year olds, we’re still here and we’re consuming more than ever. We still watch our television programs but we also split time with streaming concerts and video games, amongst many other things. Can’t forget MySpace and Instant Messenger…..how much time is wasted, oh, wait, I mean absorbed there?

Also, be a leader. Think different (thanks Apple).

Kermit: Miss Piggy, you look beautiful!
Miss Piggy: Thank you!
Kermit: [aside] Hollywood talk.

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Category: Advertising & Marketing, In-Game Advertising, Internet & Web X.0, Media & Entertainment, Technology

IGA Partners: Gaming 101

Not sure if any of you are familiar with the company I founded almost 2 years ago (at least it’s a mutation of) called IGA Partners, but we have an article by a wonderful lady, Tessa Wegert posted on ClickZ.com. This is our first time on ClickZ.com in over 6 months as we have been laying low on press, but I think IGA is going to be announcing a few things soon.

Gaming 101 is what the article is focused on and it’s something very important to the video game and advertising industry. IGA Partners, which is the leader in in-game advertising, has taken it upon themselves, or should I say, ourselves, to educate the marketplace on how to properly run in-game campaigns that range from dynamic to static and they include product placement, plot integration and situation placement (as well, as dynamic in-game advertising). Since in-game advertising is so new to advertising agencies and brands, we are here to lead them through the process, show the obstacles, and who the overall players are, even if they are our competitors.

All in all, the Gaming 101’s have been going fantastic. I, myself, have been the main “professor” of the Gaming 101’s at various advertising agencies and brands globally and have witnessed some real minds change about video games. One amazing thing to see as well is that the younger folks at agencies and brands absolutely stand out amongst their superiors (tend to be older) and understand the medium tremendously. If we can just wait until those younger folks move through the ranks, we’ll see some major adoption of in-game advertising and that is a very good thing for IGA Partners.

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Category: Advertising & Marketing, In-Game Advertising

ContentNext: Rafat Ali

I had a chance to meet Rafat Ali, Editor & Publisher of paidContent.org, MocoNews.net, and ContentSutra.com at Digital Hollywood on Tuesday. For those of you who do not know, paidContent.org is an amazing site that delivers insightful news and rumors around media and content. I will admit, it is my homepage and check back every few hours to refresh and see what changed in the content world.

Ali runs the sites with a few other content specialists and connected folks. His business model is through advertising dollars and seems to be picking up some good traction in the marketplace. According to Alexa.com, paidContent.org’s traffic rank is 14,475 which is pretty solid.Â

Certainly check out his sites, but I also keep AgendaInc.com, MarketingVox.com, WeMakeMoneyNotArt.com, BuzzMachine.com, CoolHunting.com, VentureBlog.com, TechCrunch.com, ThisIsGoingToBeBig.com and GizModo.com as bookmarks that I check frequently each day.

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Category: Advertising & Marketing, Internet & Web X.0, Media & Entertainment, Startup & Venture Capital

Digital Hollywood Comments

Spent the last 3 days at Digital Hollywood Conference in Santa Monica, California. Stayed in Beverly Hills and the 5 mile mapquested journey took 45 minutes each morning and afternoon. Met some wonderful people including folks from THQ, Yahoo! Mobile, General Catalyst, GameDAILY, THQ Wireless, InfoSpace, MusicMatch, Universal, and many others.Â

Some interesting quotes and take-aways from the conference:

Mobile Entertainment Panel (9/19/2005)

  • Carriers control 90% of sales (on mobile)
  • Name of game is the marketing campaign (Yahoo! Mobile)
  • 60% of content sold is out of carrier deck in Europe
  • Yahoo is moving into connected games (Web2Mobile)
  • Flat rate data-models for phones are needed…and coming
  • Web/console/mobile games will have no boundaries to one another
  • Jeff Nuzzi, THQ Wireless:Â Screen size is a non-issue with the new generation of consumers [kids] as they grew up with a 3″ LCD screen
  • Mobile usage peaks at evening (night)

Branded Media Marketing Panel (9/20/05)

  • “Tweens bypassing computers & going straight to handhelds,” Neil McGinnis, National Lampoon
  • “Every movie release we do utilizes all media platforms,” Liz Jones (20th Century Fox)

MusicIndustry Innovates Panel (9/20/05)

  • For the music industry, the advertising model works, but the jury is still out on subscription (Yahoo! Music)
  • “It’s about the business model, consumers don’t care,” Yahoo! David Goldberg
  • Publishing is a ginormous gating factor for music services
  • Music is migrating off radio at a rate of 1 station/week. Turning into hispanic or talk (Yahoo!)
  • Mobile phone is a billing platform, thus it works for kids

VC Investment Space (9/20/2005)

  • Cautiously optimism (David Higley, UBS Global Head of Digital Media)
  • Sarbanes Oxley takes away luster from IPO
  • Develop own IP, keep innovating
  • “Killer app for broadband = voice,” says John Simon (General Catalyst Partners)

Â

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Category: Advertising & Marketing, Internet & Web X.0, Media & Entertainment, Startup & Venture Capital

Travel: September 16 - October 4 2005

I will be in California from 9/16 until 10/4.

Los Angeles / Santa Monica:Â 9/19-9/23
San Jose / San Francisco:Â 9/26 - 9/28
San Diego: all else

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Category: Darren Herman

First Post - Welcome

So you’ve made it to my *blog*. I sound so 90s. Shouldn’t I be putting up a MySpace page and have pics that you can Flickr? They may even be del.icio.us. Alrighty, enough geek-speak. Welcome. Hola.

There are a few reasons why I am making a valid attempt at creating a blog, but for the most part, it’s to share and gain some knowledge, hear from colleagues, friends, and unkowns (not for long!) and create a resource site for my ventures and endeavors on planet Earth.

Giddy up. It’s going to be a great blog and I promise to update it more than once a year. I invite all criticism and comments.

I’ll leave you with a quote from one of my favorite movies, The Original Muppet Movie (1979):

Statler:
I’m Statler.
Waldorf:
I’m Waldorf. We’re here to heckle “The Muppet Movie”.
Gate Guard:
Tell him it’s down on the left. Private screening room B.
Statler:
Private screening?
Waldorf:
Yeah, they’re afraid to show it in public.

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Category: Darren Herman